

While it doesn't carry a lot of ammunition, the end result is a 30 ton 'Mech, one of the lightest and definitely the slowest in the game, being capable of destroying an Assault 'Mech (weighing between 80-100 tons) in a surprise attack if it gets lucky.


Several classic mech designs ( Hunchback, Victor, Demolisher, Atlas, you name them) have a reputation for this.Level up as you might, trying to go mano a mano with this thing is going to result in your death no matter how many Critical Hits you land (generally zero - one if you're lucky). Sure, you want to play a melee-focused class such as a warrior, but guess what - the monster's attack radius is much larger than yours, and their attacks are substantially stronger. But other times this kind of enemy can be incredibly aggravating when there's major character customization involved. This is because the boss in question is contained in an Instant Death Radius - an attack range in which they can easily kill you, but in which you are just about incapable of even getting close enough to touch them, let alone denting them.ĭone well, this kind of enemy can force a player into using a very clear kind of strategy - keep as far away from it as possible and use ranged attacks, wait for an opening when it can't attack and strike quickly, or throw enough Cannon Fodder units at it that it can't wipe all of them out at once. So good, in fact, that it's just about impossible for a player character to get anywhere near this boss without ending up dead in a matter of seconds. I sure hope I'm wrong.Sometimes the best way to make a powerful boss character is to make sure that they have really, really good melee/short-ranged attacks. I am totally stumped and am beginning to believe I will never finish this game. The only other place where I had to do something with steam was at the power house, which I did. I later switched the steam in the one area right outside the dome in the back and saw the bridge move. As far as steam to lift the bridge, I switchd the steam as indicated when in the very first side room off the rotating room. Even lifting that does nothing that I can see. There is none on the left there is one on the right. There is supposed to be a lever on the left to raise the bridge. I walked across to the dome and turned around like one walkthrough said. I changed my email to my home address so I shouldn't have that problem. Though I may find the ones you sent to my work address when I arrive on Monday, there's a good chance our firewall wouldn't let them through. Please do me a big favor and resend your WT and other documents to my new email address.
